This HND programme is geared towards you gaining the required skills, understanding and confidence to begin your career in the games industry, or continue the path into Higher Education. This two-year, fulltime course combines theoretical understanding with practical sessions and aims to prepare you for the complex challenges that exist within the field of games design
The structure of this HND programme revolves around a core of games design, 3D modelling and game engines. These skills will allow you to slot easily into a larger games design studio or begin to create your own indie games.
Your knowledge will be backed up by learning how to use industry-standard software, including 3ds Max, Unreal Engine 4, and Adobe Creative Cloud. Additional units will explore the theory behind narratology and ludology, and how the two interact.
You will be expected to manage your own workload and commit to a level of self-directed study; however, support will be continually available from our experienced team. You will also be invited to take part in study skills development, which will enable you to gain valuable academic abilities for this Higher Education programme.
- Contextual Studies for Creative Media Production 15
- Computer Games Studies 15
- Research Techniques for Creative Media Production 15
- 3D Computer Game Engines 15
- Computer Game Storytelling techniques 15
- Idea Genertaion for Computer Games 15
- 3D Modelling for Computer Games 15
- Practical Skills for Computer Games Design 15
- Career Development for the Computer Games Industry 15
- Project Design, Implementation and Evaluation 20
- Special Subject Investigation for Creative Media Production 15
- 2D Digital Graphics for Computer Games 15
- Production Techniques for Computer Games 15
- Computer Game Design Techniques 15
- Level Design for Computer Games 15
- Quality Assurance for Computer Games 15
As a Computer Games Design student, you will have opportunities to work with and develop games for the latest technologies, including the Oculus Rift Virtual Reality headset. You will also be able to hear talks from influential games design speakers and start networking with other likeminded people and your peers.
As a full-time student, you will have a personal tutor with whom your group will meet every week. Your course leader is responsible for the organisation and delivery of the course, and they are on hand to help you with any queries about the course content.
- At least 64 UCAS points from three A Level subjects with a mathematical or
- Level 3 BTEC qualification in a relevant computing or interactive media-based discipline.
- Mature students with experience and some post-16 study in a creative-related discipline but who lack the above qualifications are encouraged to apply.
Using the subject-specific knowledge and transferable skills acquired on this course, you may choose to enter employment directly or pursue Higher Education.
Whilst every effort is made to ensure that the information contained on this website is correct, the College accepts no liability for any errors or omissions. Please note that details are subject to change without notice with regard to the provision of courses, course times and dates and the fees and charges levied.
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